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31 #include "CLHEP/Random/defs.h"
32 #include "CLHEP/Random/RandFlat.h"
40 class RandBit :
public RandFlat {
44 inline RandBit ( HepRandomEngine& anEngine );
45 inline RandBit ( HepRandomEngine& anEngine,
double width );
46 inline RandBit ( HepRandomEngine& anEngine,
double a,
double b );
47 inline RandBit ( HepRandomEngine* anEngine );
48 inline RandBit ( HepRandomEngine* anEngine,
double width );
49 inline RandBit ( HepRandomEngine* anEngine,
double a,
double b );
67 static inline int shootBit( HepRandomEngine* );
76 std::ostream &
put ( std::ostream & os )
const;
77 std::istream &
get ( std::istream &
is );
79 std::string
name()
const;
110 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
112 using namespace CLHEP;
115 #include "CLHEP/Random/RandBit.icc"
static std::ostream & saveFullState(std::ostream &os)
static std::istream & restoreDistState(std::istream &is)
HepRotation and so forth isNear() norm2() rectify() static Rotation row1 row4(To avoid bloat in the code pulled in for programs which don 't use all these features, we split the implementation .cc files. Only isNear() goes into the original Rotation.cc) --------------------------------------- HepAxisAngle and HepEulerAngles classes --------------------------------------- These classes are very useful and simple structures for holding the result of a nice intuituve decomposition of a rotation there is no longer much content in the distinct ZOOM PhysicsVectors library The only content left in the library is the object files representing the various Exception objects When we build the CLHEP classes for the ZOOM we will set up so as to use ZOOM SpaceVector is(but we can disable namespace usage and most of our users do so at this point). What I do is leave Hep3Vector in the global namespace
static std::istream & restoreFullState(std::istream &is)
static std::istream & restoreFullState(std::istream &is)
std::istream & get(std::istream &is)
static std::ostream & saveDistState(std::ostream &os)
RandBit(HepRandomEngine &anEngine)
static std::ostream & saveDistState(std::ostream &os)
static std::string distributionName()
static std::istream & restoreDistState(std::istream &is)
std::ostream & put(std::ostream &os) const
static std::ostream & saveFullState(std::ostream &os)